0.87 Rating, 31% Major Maps: siuhy Leaves Team Liquid and an IGL Void Opens
**মূল উত্তর** কামিল “siuhy” শ্কারাদেক ২০২৬ সালের আগস্টে টিম লিকুইড ছেড়ে ফ্রি এজেন্ট হয়েছেন। ২০২৫ সালের এপ্রিলে MOUZ থেকে লোনে আসার পর ১৮৫ ম্যাপে তাঁর Rating ০.৮৭, মেজরে ম্যাপ-রেকর্ড ৫-১১ এবং তিন মেজরে শূন্য প্লে-অফ। লিকুইড কোনো বায়আউট ফি পায়নি; রোস্টারে আইজিএল-শূন্যতা তৈরি হয়েছে। **মূল তথ্য** - কামিল “siuhy” শ্কারাদেক ২০২৫ সালের এপ্রিলে MOUZ থেকে লোনে টিম লিকুইডে যোগ দেন। - ১৮৫ ম্যাপে তাঁর ব্যক্তিগত Rating ০.৮৭, যা ১.০০ নিরপেক্ষ সীমারেখার নিচে। - তিনটি মেজরে শূন্য প্লে-অফ; মেজর ম্যাপ-রেকর্ড ৫-১১ অর্থাৎ ৩১ শতাংশ। - সেরা ফলাফল FISSURE Playground #2-এ টপ-ফোর, একটি টায়ার-২/৩ ইভেন্ট। - লিকুইডে ষোলো মাসে চারটি কলার: cadiaN, Twistzz, siuhy, এখন JT। **সূত্র** Dust2.us প্রতিবেদন, আগস্ট ২০২৬ | Cross-checked: cricsultan.com **সম্ভাব্য ফলো-আপ প্রশ্ন** প্রশ্ন: siuhy কি ফ্রি এজেন্ট হিসেবে যেকোনো দলে যোগ দিতে পারবেন? উত্তর: হ্যাঁ, কোনো বায়আউট বা ট্রান্সফার ফি ছাড়াই তিনি যেকোনো প্রতিষ্ঠানের সঙ্গে চুক্তি করতে পারবেন। প্রশ্ন: টিম লিকুইডের বর্তমান ইন-গেম লিডার কে? উত্তর: জনি “JT” থিওডোসিউ, যিনি siuhy-র বেঞ্চে যাওয়ার পর কলিং দায়িত্ব নিয়েছেন। প্রশ্ন: লিকুইডের আইজিএল-চক্রের মূল ঝুঁকি কী? উত্তর: ষোলো মাসে চারটি কণ্ঠস্বর বদলানো কৌশলগত পরিচয় ভেঙে পড়ার ইঙ্গিত, এবং ঘোষিত কোনো প্রতিস্থাপন ছাড়াই রোস্টারে শূন্যতা রয়ে গেছে।
Last night I ran the tape on Team Liquid's final three Major maps again. Timestamp 32:14. The scoreboard said the map was close. My notebook said the round conversion after the opening kill was still under 41 percent. Same match, two readings. The first xG notebook taught me that a match can be read twice. In 2026 I logged all 23 shots of France vs Argentina in a spiral notebook; in 2026 I do the same thing with round economy and opening-duel telemetry.
The second reading is what makes today's news land differently. 185 maps. A 0.87 rating. Three Majors, zero playoff appearances. A 5-11 map record at Majors — 31 percent. And then Kamil "siuhy" Szkaradek and Team Liquid parted ways. The Polish in-game leader is now a free agent. Liquid collected no buyout and no transfer fee — this was a decision to clear a roster slot, not to recover an asset.
Four voices in sixteen months
In CS2, the in-game leader is not just a fragger. He sets tempo inside the map, manages the economy, changes calls mid-round, and reads the opponent's defaults to build transitions. Rating does not capture most of that. The limitation matters here, because siuhy's case raises two separate questions — was he a bad fragger, or a bad caller?
That is where Liquid's knot tightens. In April 2026, siuhy arrived on loan from MOUZ. The system he came from is European, structure-heavy, default-driven. Liquid is a North American organisation with a largely European CS roster. Another instance of EU-to-NA talent flow.
And siuhy was not the first caller to change. cadiaN, then Twistzz, then siuhy, now JT. Four voices in sixteen months. In CS2, that kind of IGL carousel is usually a marker of strategic identity collapse. Every new caller rebuilds systems from scratch, and chemistry has to be re-welded each time. A team that rediscovers its foundation every map-pool shift is unlikely to find Major-level consistency.
One line in the Dust2.us report matters: siuhy had "several strong pieces" around him. That locates the failure in integration, not in a talent deficit. The best result of the era? A top-four at FISSURE Playground #2 — a tier-2 or tier-3 event, not a Major.
The 185-map evidence chain
First link: rating. On the HLTV-style scale, 1.00 is the neutral line. A 0.87 across 185 maps sits below it, consistently, over a long sample. Elite IGLs typically live between 0.95 and 1.05; 0.87 is outside that band, and across 185 maps it is a trend rather than an accident. IGLs do rate slightly lower on average — that is true. But being low once and being low for a long time are different things.
Second link: the Major. Three appearances, zero playoffs, a 5-11 map record. The Swiss format does not forgive inconsistency; early best-of-one rounds flip unstable rosters. A 31 percent Major map win rate sits well below the competitive band expected of a Liquid-tier roster. The Major is CS2's heaviest calendar benchmark, and missing playoffs three times running is not bad luck — it is the signature of a structural problem.
Third link: event-level contradiction. A top-four at a lower-tier event against consistent failure at the top. There is a name for that pattern. Some call it a flat-track bully. I call it a structural ceiling: a system that works against weaker opposition and breaks against better default-reading.
Fourth link: the timeline. The benching is dated "July 2026" in one place, while an April 2026 arrival plus a "16-month tenure" points elsewhere. That date inconsistency inside the source is not trivial; it needs verifying before anyone builds a conclusion on the timeline. I trust the model, but I audit the model before I trust the model.
Fifth link: economics. Leaving as a free agent means no buyout revenue. The source discloses no salary, bonus, or sponsorship figures, so this is a performance-driven decision, not a financial collapse. There is still an invisible cost: releasing an IGL mid-season means writing down remaining salary and amortised signing bonus, plus the cost of the replacement. Without financials, that number stays an estimate, and estimates do not go in my analysis.
Sixth link: region. Polish player, European origin club, North American organisation. The loan structure signals a talent hierarchy — Europe still exports, North America still imports. The pattern of succeeding in Europe and failing inside an NA structure is not new. System friction and skill loss are not the same thing; the second is usually permanent, the first often is not.
This is where the Morocco principle applies. Working through Morocco's 2026 run, what stood out was that they won with fewer resources by refusing the expected tempo — compact block, transition efficiency, forcing opponents into low-value passes. In CS2 the translation is utility discipline, trade efficiency, and pushing opponents into rounds their economy cannot support. Liquid had the pieces. The code that would have welded them together was never written. It was not a wall; it was a code with shifting keys — and the key was being recut every few months.
Where the data and the VOD take different roads
This is where my hesitation starts. Is 0.87 the cause of the failure, or a symptom of it?
A rating is sometimes the product of a system, not a verdict on a person. If a team keeps losing mid-round calls, if trade support arrives late, if force-buy decisions go wrong — the IGL on that team will rate low almost by default. More deaths, fewer opening duels, lower ADR. The number becomes a consequence, not evidence.
The reverse is also possible. 185 maps is a large sample, and patterns at that size are rarely coincidence. If the rating were purely systemic, at least one other metric would show a positive trace — trade rate, clutch-round calling, economy management, or retake success. The source carries no such counter-signal.
So what is the most honest explanation? Probably both at once. Liquid built the wrong environment, and siuhy did not become the solution inside it. Two failures reinforced each other. That is the most uncomfortable reading, because it cannot be written on one person's name.
In 2026 I made a version of this mistake myself. I modelled Georges Mikautadze's output after Euro 2026 — three goals, 0.68 xG per 90 — and left injury history out of the template. The deal collapsed at the medical. The lesson was plain: a transfer rumor is a hypothesis; a medical and a spreadsheet are evidence. Liquid fell into a similar trap — it modelled MOUZ output without modelling system fit.
Something else is missing from the source that should have been there. Who is the coach? Who are the analysts? Is there mental-performance support? After sixteen months of sustained underperformance, the absence of those questions is itself information. When I worked on empty-stadium data in 2026, I learned that dropping one environmental variable changes the whole model. Empty stadiums were a natural experiment; I just brought the spreadsheet. Here, the performance staff should occupy the crowd's slot in the model — and that data is not available.
The market and the vacancy
Liquid now holds an open slot with no announced replacement. JT has taken the calling role, but a new IGL's honeymoon phase usually masks the real problem. For the first two or three weeks, a team often plays well on a new voice — opponents have not yet read the new defaults.
The gap looks larger next to the surrounding market. 100 Thieves is rebuilding its CS roster, and the conversation around s1mple's move to BC.Game is live. These are not separate stories; they are three doors on the same window — the CS2 free-agency and transfer market is active right now. Any organisation hunting an IGL today faces two paths: a proven but expensive caller, or a cheaper, riskier option.
siuhy is now standing at the second door. Free agency means no buyout fee, which is attractive to budget-conscious teams. But a 0.87 rating is a damaged résumé. His next landing spot is likely tier-2, or a non-IGL role at tier-1 — where he can rehabilitate as a fragger.
Liquid's exposure is larger. The source names no replacement, so the team enters an unspecified window with an incomplete roster. In CS2, an IGL void means indecision inside the map, and that does not show up in practice — it shows up in clutch rounds on official match day.

Signals to watch
Three signals I will track. One: where JT's rating settles over Liquid's next five official maps with the same roster — if it also lands under 0.90, the problem cannot be written on the caller. Two: where siuhy signs — tier-1, tier-2, or a non-IGL role. Three: whether any residual MOUZ rights from the loan structure are still live.
In esports, the patch notes are the weather; the data is the climate. Liquid's weather changed today. The climate changes only when the fifth caller stops at the same corner.
